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pro-sec.txt

pro-sec.txt
Posted Sep 11, 2001
Authored by hhp, Cody Tubbs | Site hhp-programming.net

Programming and Programming Securely - How to do it. Includes information on argument checking, buffer checking, shell escapes, preventing races, logging, sly tricks, and more.

tags | shell
SHA-256 | edb8b73394fff8565bcf46d4f90e36e6624ac18ea964a4c8dc669891dc5b6a62

pro-sec.txt

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--------- [ Programming and Programming Securely. ] ----------
(Written for flippersmack #14 (www.flippersmack.com))
7/31/2001.

Every programmer has to have something to program, whether
it's work related, hobby related, for a friend, or even just a
quick script for an automation. We will discuss hobby pro-
gramming.

When sitting at home and pondering upon ideas to program you
sometimes get stumped and feel halted. This is a term in the
programming world called "coders block", yes... exactly like
a "writers block". I can speak from experience and from other
documentation on steps to overcome this block, I will try and
combine the both.

The first thing to do is get focused, you don't want to be
distracted while trying to program. Keep your environment
quiet or even put on some music to your liking that doesn't
get you singing along... the slightest things can get us side
tracked and off course. A lot of coders create a coding
play-list, like myself. Furthermore the time of day you chose
to program is a big part as well. From experience I do not
like to program when I get off work or get in from a long day,
instead I like to program when I wake up after eating break-
fast and have started a fresh day. So if you're starting or
working on a big project, try and schedule in worthy time to
code. After you have got all this situated it is now time for
step 2, finding something to program.

Remember that programming is an art and is only limited to
your imagination and programming skills. If you have coders
block try and create a list of situations you have encountered
in which a tool did not exist for what was needed. Once you
have thought of something don't stop adding ideas, you can add
several and the next time you are in need of something to
program you can go back and find previous self suggestions.
If you still can't think of anything, like a lot of us do time
to time then just go search freshmeat.net and read the latest
released projects and even search the previous released. Try
and spawn a totally new idea. If a paper could help expand
your imagination then no one would ever be in search of
projects.

Once you have created an idea, the next step is to chose a
programming language. I can not tell you what to chose, but
when I chose a language I think of:
1. How fast does the program need to be.
2. How much data is actually user/client supplied.
3. How much regular expression and parsing will it need.
4. How secure does it need to be, (s*id/daemon?).

After I compile a list I go from there. I like to program in
C when the software needs to be fast and secure, especially
for daemon/client type software. I also like to program in
Perl if the input is mainly user supplied and heavily based
on parsing and regular expression or I'm racing a clock. I
obviously do not know every programming and scripting language
existent so it's totally up to you and your preferences, my
suggestions are not near any type of standard.

Once you have chose a programming language a lot of people
like to gather all references needed, as in books and online
technical documentation like RFC's and such.

Once all if this has been gathered it is time to setup your
programs operation outline and build a mental list of func-
tions, modules?, objects, and techniques in which you intend
to use. You now want to sketch down a design in which you
intend to guide and follow while programming your project.
Without a guide you might end up forgetting something and
having to redesign your entire project. Always plan ahead
and have an overall understanding of what is ahead of you.

It is now time to code... securely. I will now try and in-
clude guidelines which are needed to be followed in order to
produce secure programs. I will focus on s*id and network
applications. If you don't know what a s*id application is,
in short it is a program that requires different privileges
(sometimes root) to do operations. An example would be
/usr/bin/passwd which requires access to read and modify the
passwd and or shadow file. When programming a s*id app-
lication you want to be positive that you handle these given
privileges with extra care and contain them only when actively
using them. You want to try and put these operations that
need extra privileges in the beginning of your code so when
they are finished you can drop these privileges right after-
wards. This prevents any holes found in the source extend-
ing the privilege drop that an attacker may exploit from
spilling those privileges. If these operations can be done
sgid new group just as they can suid root, do not make it suid
root. Remember the whole reason we are programming securely
is to prevent bugs and mostly preventing an attacker from
gaining privileges that he currently does not have, whether
it's a remote attack on a daemon like telnetd or a local
attack on a program like su. If you're coding a network
daemon you want to make sure every single instruction,
operation, and routine you use is fool-proof. Holes exploit-
able remotely are the worst to exist and the most dangerous.

Trust nothing and no one, ever. Trust should never be apart
of your program. Picture everything as an enemy to break your
program. You have to build a defeatless set of operations and
routines, create a flawless and unbreakable structural design,
and still contain full functionality. In C this is not even
near an unreachable goal when utilizing the right functions
and routines which are clearly at hand. I will now list some
guidelines while programming:

1. Argument checking. (Vital)
A. Preform bounds checking on everything.
B. Become a semiotician and cross verify all syntactics.
C. Watch carefully over the handling of command line arg-
uments and bound everything.
D. Verify all typecast variables.
E. Verify system function arguments going outbound.
G. Try and prevent from pulling arguments from the env-
ironment. If you have to, make triple sure that you
preform bounds checking and monitor everywhere the var-
iable can go. This is a major commonly known mistake.

2. Arbituary lengths.
A. Don't use functions that omit buffer bounds checking.
Example: - sprintf(), vprintf(), vsprintf(), etc.
- strcpy(), strcat().
- gets(), scanf(), sscanf(), etc.
B. Make double sure all your variable sizes are calculated
correctly.
C. Don't trust strings to be all null('\0') terminated and
remember strlen() does not include this null. In real-
ity the string is always one byte larger.
D. Don't allow overwriting of the null terminated byte
when using read() and fgets().

3. Program equipment.
A. If you must run operations via higher privileges, be
carefull what your program is equipped with, like stated
earlier... trust nothing. GTK+ for one has been an
example recently shown to allow a library hijacking which
was attackable via any s*id application which had GTK+
equipped while running in 'higher privilege mode'.
B. If outside "equipment" has to be used, I myself would
audit it.

4. Execution via shell escapes - functions with suction.
A. Do not use system(), popen(), or exec(). These methods
are way too sketchy. Arbituary commands are commonly
known to find their way to the arguments of these calls
which escape the real intended usage and give an attacker
easy access to gain shell access as a superuser. DO NOT
USE THESE FUNCTIONS.
B. Be sure you include full pathnames when using execl() and
execvp(), these use $PATH if no '/' is found.
C. If they must be used for some twisted situation, make
triple sure that you parse out any type of escaped shell
escape characters (meta characters, etc).
D. Make sure you include full pathnames to all outside pro-
grams being called. $PATH can be enabled to use '.'
(Trust no one). I would suggest creating your own $PATH
and make sure you do not trail it with ":", that in-
cludes '.' in the paths.

5. Preventing race conditions.
A. Do not use mktemp() when creating temp files, instead use
mkstemp()/tmpfile().
B. Use file locking for modified files. Leave yourself a
recovery method in case of an emergency(crash, etc).
Catch signals.
C. When using open() to create a 'new' file, always use the
O_EXCL and O_CREAT flags to cause failure if the file
already exists.
D. Also when manipulating a file always remember to utilize
fchown(), fchmod(), and fstat() to prevent any type of
race condition or an unexpected file replacement.
E. Make sure a link does not exist with lstat().
F. Make sure your sequence of operations are correct. ie.
Don't expect a file you just stat'd to be the same file
5 seconds later. (Trust no one).

6. Other sly tricks and misc things.
A. Always check anything going to be created that is user
supplied for meta characters... a filename, anything
shell related, etc. (vital).
B. Dynamically link all libraries, this will prevent any
pseudo system libraries from being created and switched.
C. Setup limit values so your program does not leave a core
file. Catch SIGABRT.
D. In Perl try not to use `...` this too is a shell escape.

7. Implement logging / syslog'ing and debugging messages.
A. Log the PID, time, user(*uid/*gid), and terminal.
B. Log the command line arguments and cought attempts to
breach your programs security.
C. Do this while not flooding syslog.
D. In the most vital positions of your programs you want to
implement verbose messages. Also debugging messages are
a big help when working on a huge project that starts to
get confusing of what's doing what and what is going
where. Lots of debugging messages are very good. Create
a 'Debug mode' in which you can turn on internally with a
switch, debug=1, etc.

8. Release everything evil you have inside you.
A. Try and BREAK, hurt, SMASH, trick, BEAT, and kill your
program in any and every possible situation.
B. Fix and secure what you've broken.

You can also go download several 'lint' programs which scan
your source and often highlight subtle unforeseen problems.
O`reilly has a book called 'Checking C programs with lint'
which can be bought via http://www.oreilly.com/catalog/lint/.

After you have finished your project you want to make sure it
is disposed of all bugs and errors. While you're in the beta
stages you want to allows friends or a selected few to 'beta
test' this software and have a few more brains try and wreck
it. When all seems well then it is up to you to release it.

--------------------------------------------------------------
Author: Cody Tubbs (loophole of hhp). I would rather
Site: http://www.hhp-programming.net/ be dead
Email: pigspigs@yahoo.com than cool...
Date: 7/31/2001 3:08:55PM CST.
--------------------------------------------------------------
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